dotfiles/vscode/.vscode/extensions/randomfractalsinc.vscode-data-preview-2.3.0/node_modules/lit-html/directives/until.js
Errol Sancaktar ff17c17e23 vscode
2024-06-14 09:31:58 -06:00

86 lines
3.4 KiB
JavaScript

/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
import { isPrimitive } from '../lib/parts.js';
import { directive } from '../lit-html.js';
const _state = new WeakMap();
// Effectively infinity, but a SMI.
const _infinity = 0x7fffffff;
/**
* Renders one of a series of values, including Promises, to a Part.
*
* Values are rendered in priority order, with the first argument having the
* highest priority and the last argument having the lowest priority. If a
* value is a Promise, low-priority values will be rendered until it resolves.
*
* The priority of values can be used to create placeholder content for async
* data. For example, a Promise with pending content can be the first,
* highest-priority, argument, and a non_promise loading indicator template can
* be used as the second, lower-priority, argument. The loading indicator will
* render immediately, and the primary content will render when the Promise
* resolves.
*
* Example:
*
* const content = fetch('./content.txt').then(r => r.text());
* html`${until(content, html`<span>Loading...</span>`)}`
*/
export const until = directive((...args) => (part) => {
let state = _state.get(part);
if (state === undefined) {
state = {
lastRenderedIndex: _infinity,
values: [],
};
_state.set(part, state);
}
const previousValues = state.values;
let previousLength = previousValues.length;
state.values = args;
for (let i = 0; i < args.length; i++) {
// If we've rendered a higher-priority value already, stop.
if (i > state.lastRenderedIndex) {
break;
}
const value = args[i];
// Render non-Promise values immediately
if (isPrimitive(value) ||
typeof value.then !== 'function') {
part.setValue(value);
state.lastRenderedIndex = i;
// Since a lower-priority value will never overwrite a higher-priority
// synchronous value, we can stop processsing now.
break;
}
// If this is a Promise we've already handled, skip it.
if (i < previousLength && value === previousValues[i]) {
continue;
}
// We have a Promise that we haven't seen before, so priorities may have
// changed. Forget what we rendered before.
state.lastRenderedIndex = _infinity;
previousLength = 0;
Promise.resolve(value).then((resolvedValue) => {
const index = state.values.indexOf(value);
// If state.values doesn't contain the value, we've re-rendered without
// the value, so don't render it. Then, only render if the value is
// higher-priority than what's already been rendered.
if (index > -1 && index < state.lastRenderedIndex) {
state.lastRenderedIndex = index;
part.setValue(resolvedValue);
part.commit();
}
});
}
});
//# sourceMappingURL=until.js.map