60 lines
2.4 KiB
Python
60 lines
2.4 KiB
Python
from collections import OrderedDict
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from collections.abc import MutableMapping
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from functools import partial
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from typing import Sequence
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from ._typing import *
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from .artist import allow_rasterization
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from .axes import Axes
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from .axis import Axis, XAxis, YAxis
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from .backend_bases import RendererBase
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from .patches import Patch
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from .path import Path
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from .transforms import Transform
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class Spine(Patch):
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def __str__(self) -> str: ...
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def __init__(self, axes: Axes, spine_type: str, path: Path, **kwargs) -> None: ...
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def set_patch_arc(self, center: Sequence[float], radius: float, theta1: float, theta2: float) -> None: ...
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def set_patch_circle(self, center: Sequence[float], radius: float) -> None: ...
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def set_patch_line(self): ...
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def get_patch_transform(self): ...
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def get_window_extent(self, renderer: RendererBase = ...): ...
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def get_path(self): ...
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def register_axis(self, axis: Axis) -> None: ...
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def clear(self) -> None: ...
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@allow_rasterization
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def draw(self, renderer: RendererBase): ...
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def set_position(self, position: tuple[str, float]) -> None: ...
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def get_position(self) -> tuple[str, float]: ...
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def get_spine_transform(self) -> Transform: ...
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def set_bounds(self, low: float | None = ..., high: float | None = ...) -> None: ...
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def get_bounds(self): ...
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@classmethod
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def linear_spine(cls, axes, spine_type, **kwargs) -> Spine: ...
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@classmethod
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def arc_spine(
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cls, axes, spine_type, center: Sequence[float], radius: float, theta1: float, theta2: float, **kwargs
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) -> Spine: ...
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@classmethod
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def circular_spine(cls, axes, center, radius, **kwargs): ...
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def set_color(self, c: Color) -> None: ...
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class SpinesProxy:
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def __init__(self, spine_dict: dict[str, Spine]) -> None: ...
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def __getattr__(self, name: str) -> partial: ...
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def __dir__(self): ...
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class Spines(MutableMapping):
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def __init__(self, **kwargs) -> None: ...
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@classmethod
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def from_dict(cls, d: OrderedDict | dict[str, Spine]) -> "Spines": ...
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def __getstate__(self): ...
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def __setstate__(self, state): ...
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def __getattr__(self, name: str) -> Spine: ...
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def __getitem__(self, key: list[str] | slice | str) -> Spine: ...
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def __setitem__(self, key: str, value: Spine) -> None: ...
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def __delitem__(self, key): ...
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def __iter__(self): ...
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def __len__(self) -> int: ...
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