dotfiles/vscode/.vscode/extensions/randomfractalsinc.vscode-data-preview-2.3.0/node_modules/lit-html/lib/modify-template.js
Errol Sancaktar ff17c17e23 vscode
2024-06-14 09:31:58 -06:00

128 lines
5.0 KiB
JavaScript

/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* @module shady-render
*/
import { isTemplatePartActive } from './template.js';
const walkerNodeFilter = 133 /* NodeFilter.SHOW_{ELEMENT|COMMENT|TEXT} */;
/**
* Removes the list of nodes from a Template safely. In addition to removing
* nodes from the Template, the Template part indices are updated to match
* the mutated Template DOM.
*
* As the template is walked the removal state is tracked and
* part indices are adjusted as needed.
*
* div
* div#1 (remove) <-- start removing (removing node is div#1)
* div
* div#2 (remove) <-- continue removing (removing node is still div#1)
* div
* div <-- stop removing since previous sibling is the removing node (div#1,
* removed 4 nodes)
*/
export function removeNodesFromTemplate(template, nodesToRemove) {
const { element: { content }, parts } = template;
const walker = document.createTreeWalker(content, walkerNodeFilter, null, false);
let partIndex = nextActiveIndexInTemplateParts(parts);
let part = parts[partIndex];
let nodeIndex = -1;
let removeCount = 0;
const nodesToRemoveInTemplate = [];
let currentRemovingNode = null;
while (walker.nextNode()) {
nodeIndex++;
const node = walker.currentNode;
// End removal if stepped past the removing node
if (node.previousSibling === currentRemovingNode) {
currentRemovingNode = null;
}
// A node to remove was found in the template
if (nodesToRemove.has(node)) {
nodesToRemoveInTemplate.push(node);
// Track node we're removing
if (currentRemovingNode === null) {
currentRemovingNode = node;
}
}
// When removing, increment count by which to adjust subsequent part indices
if (currentRemovingNode !== null) {
removeCount++;
}
while (part !== undefined && part.index === nodeIndex) {
// If part is in a removed node deactivate it by setting index to -1 or
// adjust the index as needed.
part.index = currentRemovingNode !== null ? -1 : part.index - removeCount;
// go to the next active part.
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
part = parts[partIndex];
}
}
nodesToRemoveInTemplate.forEach((n) => n.parentNode.removeChild(n));
}
const countNodes = (node) => {
let count = (node.nodeType === 11 /* Node.DOCUMENT_FRAGMENT_NODE */) ? 0 : 1;
const walker = document.createTreeWalker(node, walkerNodeFilter, null, false);
while (walker.nextNode()) {
count++;
}
return count;
};
const nextActiveIndexInTemplateParts = (parts, startIndex = -1) => {
for (let i = startIndex + 1; i < parts.length; i++) {
const part = parts[i];
if (isTemplatePartActive(part)) {
return i;
}
}
return -1;
};
/**
* Inserts the given node into the Template, optionally before the given
* refNode. In addition to inserting the node into the Template, the Template
* part indices are updated to match the mutated Template DOM.
*/
export function insertNodeIntoTemplate(template, node, refNode = null) {
const { element: { content }, parts } = template;
// If there's no refNode, then put node at end of template.
// No part indices need to be shifted in this case.
if (refNode === null || refNode === undefined) {
content.appendChild(node);
return;
}
const walker = document.createTreeWalker(content, walkerNodeFilter, null, false);
let partIndex = nextActiveIndexInTemplateParts(parts);
let insertCount = 0;
let walkerIndex = -1;
while (walker.nextNode()) {
walkerIndex++;
const walkerNode = walker.currentNode;
if (walkerNode === refNode) {
insertCount = countNodes(node);
refNode.parentNode.insertBefore(node, refNode);
}
while (partIndex !== -1 && parts[partIndex].index === walkerIndex) {
// If we've inserted the node, simply adjust all subsequent parts
if (insertCount > 0) {
while (partIndex !== -1) {
parts[partIndex].index += insertCount;
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
}
return;
}
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
}
}
}
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