"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; Object.defineProperty(exports, "__esModule", { value: true }); exports.lookpath = void 0; var fs = __importStar(require("fs")); var path = __importStar(require("path")); var isWindows = /^win/i.test(process.platform); /** * Sometimes, people want to look for local executable files * which are specified with either relative or absolute file path. * @private * @param cmd * @return {string} An absolute path of given command, or undefined. */ var isFilepath = function (cmd) { return cmd.includes(path.sep) ? path.resolve(cmd) : undefined; }; /** * Just promisifies "fs.access" * @private * @param {string} fpath An absolute file path with an applicable extension appended. * @return {Promise} Resolves absolute path or empty string. */ var access = function (fpath) { return new Promise(function (resolve) { return fs.access(fpath, fs.constants.X_OK, function (err) { return resolve(err ? undefined : fpath); }); }); }; /** * Resolves if the given file is executable or not, regarding "PATHEXT" to be applied. * @private * @param {string} abspath A file path to be checked. * @return {Promise} Resolves the absolute file path just checked, or undefined. */ var isExecutable = function (abspath) { return __awaiter(void 0, void 0, void 0, function () { var exts, bins; return __generator(this, function (_a) { switch (_a.label) { case 0: exts = (process.env.PATHEXT || '').split(path.delimiter).concat(''); return [4 /*yield*/, Promise.all(exts.map(function (ext) { return access(abspath + ext); }))]; case 1: bins = _a.sent(); return [2 /*return*/, bins.find(function (bin) { return !!bin; })]; } }); }); }; /** * Returns a list of directories on which the target command should be looked for. * @private * @param {string[]} opt.include Will be added to "PATH" env. * @param {string[]} opt.exclude Will be filtered from "PATH" env. * @return {string[]} Directories to dig into. */ var getDirsToWalkThrough = function (opt) { var envname = isWindows ? 'Path' : 'PATH'; return (process.env[envname] || '').split(path.delimiter).concat(opt.include || []).filter(function (p) { return !(opt.exclude || []).includes(p); }); }; /** * Returns async promise with absolute file path of given command, * and resolves with undefined if the command not found. * @param {string} command Command name to look for. * @param {LookPathOption} opt Options for lookpath. * @return {Promise} Resolves absolute file path, or undefined if not found. */ function lookpath(command, opt) { if (opt === void 0) { opt = {}; } return __awaiter(this, void 0, void 0, function () { var directpath, dirs, bins; return __generator(this, function (_a) { switch (_a.label) { case 0: directpath = isFilepath(command); if (directpath) return [2 /*return*/, isExecutable(directpath)]; dirs = getDirsToWalkThrough(opt); return [4 /*yield*/, Promise.all(dirs.map(function (dir) { return isExecutable(path.join(dir, command)); }))]; case 1: bins = _a.sent(); return [2 /*return*/, bins.find(function (bin) { return !!bin; })]; } }); }); } exports.lookpath = lookpath;